Over the past few weeks we have seen an unusually high number of questions about migrating projects from 8th Wall to MyWebAR. We decided to bring everything together in one place: our view on what is happening in the WebAR market and a short FAQ covering the most common migration questions we receive from developers and agencies.
First of all, we are happy to welcome every new member of our professional community. Over the years we have worked with brands, agencies, and independent creators around the world, and it is especially rewarding to see more and more experienced teams choosing MyWebAR as the foundation for their AR projects. It also matters a lot to us that many former 8th Wall users are now joining our community and continue building AR experiences together with MyWebAR.
If you still have questions after reading this article, feel free to reach out and email us directly at hello@mywebar.com.
How we see the AR market and the future of WebAR
Today more than 300,000 creators worldwide are building on MyWebAR. Among them are major brands, agencies, and professional studios that rely on the platform as stable infrastructure for complex campaigns, as well as newcomers who may not have any programming background.
At the same time, this year has brought some difficult news for the market. Several major players that many teams relied on have announced that they are leaving the WebAR space. As a platform, we are already receiving dozens of migration requests and are helping developers move their projects. For the industry as a whole it is a shock and a drop in trust that has to be rebuilt.
It is important to remember that the exit of individual services does not mean that WebAR has lost. As many colleagues in the industry point out, platforms come and go, but the energy and drive of the people who work in AR do not disappear. The shutdown of some products is not a sign that AR is dying. It is a signal that the AR era is very much alive and continues to evolve.
We are realists. We look at the market without rose-colored glasses, yet we remain fully convinced of the potential of WebAR. Everything creators build today for smartphone screens will live in glasses tomorrow. Even now, MyWebAR can be used both for accessible products aimed at a broad audience and for complex, custom systems for enterprise clients. You can be confident that this foundation will matter in a world of wearable devices.
The shift to new form factors is real, but the web is what provides true flexibility. One QR code can open an AR experience on any device, from a phone to XR glasses.
We continue to develop the platform, prepare for the launch of DEVAR.AI, and pay special attention to the professional community, for whom stability, support, functionality, and quality are critical. We are grateful to everyone who is on this journey with us. Together we will make WebAR even more accessible and useful and turn it into a genuine technology of the future.
FAQ: Migrating from 8th Wall to MyWebAR and More
1. Can I build a game on your platform?
Yes. You can build games on MyWebAR using the Code Editor.
We already provide ready-made game templates such as Runner Game and Collectible Game, which you can customize for your own use cases. If you need a completely unique game scenario, you can implement it with custom code in the Code Editor.
2. Which libraries do you support?
Yes, MyWebAR uses Three.js as the main engine for 3D graphics in the browser.
We plan to expand the list of supported engines. One of the first items on our roadmap is support for A-Frame.
3. Can I write code on MyWebAR?
Absolutely.
MyWebAR includes a Code Editor where you can work with JavaScript and Three.js, implement your own logic, connect third-party libraries, configure events and interactions, set up integrations, and create complex behaviors for your projects.
It is a full-featured environment for teams that want to use MyWebAR as the foundation for complete commercial AR campaigns.
4. I have a project on 8th Wall. How do I move it to MyWebAR?
We are currently developing a dedicated migration mechanism so that for most projects the move can be as automated as possible.
It is important to understand that projects which rely on specific third-party libraries, non-standard integrations, or very custom code will likely require some manual adaptation.
If you would like to start the migration process now or at least estimate the scope of work, email us at hello@mywebar.com.
Our support and technical team will review your existing 8th Wall project and suggest the best path for migrating it to MyWebAR.
If you have other questions about migration, tracking, or the capabilities of the Code Editor, let us know. We will keep this FAQ updated and add new answers based on your feedback.

